Supported byOwner's Engineer
Clarion Energy banner

Serbian gaming industry sees remarkable growth in 2023

Supported byspot_img

Last year, the Serbian gaming industry saw remarkable growth, with earnings reaching 175 million euros, marking a significant increase of 117 percent compared to the previous year, as announced today by the Chamber of Commerce of Serbia (PKS) during the presentation of their latest industry report.

According to Kristina Janković-Obućina, the executive manager of the Serbian Video Game Industry Association (SGA) and the report’s editor, 15 gaming companies in Serbia contributed to this revenue in 2023, with 57 percent of them developing original products.

One of the most notable changes observed from the previous year is the substantial rise in employment within the Serbian gaming industry, soaring by 98 percent. This surge suggests that around 4,300 gaming professionals are currently employed in Serbia’s gaming sector. Janković-Obućina highlighted that an impressive 28 percent of employees in the Serbian gaming industry are women, with half of all teams being led by women, showcasing a positive trend that has persisted over the years.

Supported by

Looking ahead, Janković-Obućina announced plans to open 475 new job positions in the industry this year to meet the growing demand.

Furthermore, Mihajlo Jovanović-Džaril, the Director of the Association of Video Games Industry of Serbia, emphasized the consistent growth and development of the domestic gaming industry since 2017, even amidst global instability in various sectors.

Jovanović-Džaril stressed that the report serves as a comprehensive overview for stakeholders, decision-makers, and the general public, showcasing the current state and potential of the gaming ecosystem in Serbia.

Mihailo Vesović, Director of the Sector for Strategic Analysis, Services, and Internationalization of PKS, attributed last year’s income growth in the gaming industry to the influx of gaming professionals and their families relocating to Serbia from Russia, Ukraine, and Belarus. He also noted the presence of leading global companies like Wargaming, Playrix, and Sperasoft, which have established their largest representative offices in Serbia, indicating a promising future for the domestic gaming industry with the influx of knowledge and experience.

Supported by

RELATED ARTICLES

Supported byClarion Energy
spot_img
Serbia Energy News
error: Content is protected !!